Loops & Cycles: Archive
![Physical vs. Invisible Material [LC18]](/content/images/size/w100/2025/02/loops.jpg)
Physical vs. Invisible Material [LC18]
On process when inputs and outputs are physical, and material transformations are well-understood.
3 min read
![January Interlude: Sake Season [LC17]](/content/images/size/w100/2025/01/brewery-3.jpg)
January Interlude: Sake Season [LC17]
This year begins with a special research project: instead of shaping software, it's brewing sake. Or at least
3 min read
![The Simple Reality [LC16]](/content/images/size/w100/2024/11/team-1.png)
The Simple Reality [LC16]
It is hard for a group of people to work together and make something good.
3 min read
![Interviewing Intent [LC15]](/content/images/size/w100/2024/11/models-without-text.png)
Language and Frames [LC14]
"When a group of people try to do something together, they usually fail."
4 min read
Patterns of Events [LC13]
Recurring patterns of events represent the ground truth: in both buildings and software systems.
4 min read
![Frame Control [LC11]](/content/images/size/w100/2024/07/PXL_20240706_110049347--1-.jpg)
![Sand Tables [LC10]](/content/images/size/w100/2024/06/viewing-visual-things.jpg)
Sand Tables [LC10]
The sand table gathers people for discussion and decision: and it only shows what is strictly necessary.
3 min read
![Mapping the Unbundling [LC09]](/content/images/size/w100/2024/06/unbundling-wardley.png)
![Sequence: Concierge MVP [LC08]](/content/images/size/w100/2024/06/PXL_20240606_081339459-EDIT.jpg)
Sequence: Concierge MVP [LC08]
To develop product craft, we need to know the steps involved and understand how they interact.
3 min read
![Disposable Models [LC07]](/content/images/size/w100/2024/06/PXL_20240530_172154746-1.jpg)
![Teaching People to Play [LC06]](/content/images/size/w100/2024/05/Game_in_progress-_Spirit_Island.jpg)
Teaching People to Play [LC06]
It's difficult to remember what it was like when we didn't know what we do now.
4 min read
![Maintaining Models [LC05]](/content/images/size/w100/2024/05/7-cascade.png)
Maintaining Models [LC05]
Everything decays — even the pictures we use to represent reality.
4 min read
![Three Levels of Scale [LC04]](/content/images/size/w100/2024/05/lc04_00-banner-1-1.jpg)
Three Levels of Scale [LC04]
Work in product organizations operates across three levels of strategic scale.
5 min read
![Focus and Sense [LC03]](/content/images/size/w100/2024/04/LC03_growth-series-2.jpg)
Focus and Sense [LC03]
Organizations need strategic focus and sensing mechanisms to grow useful new capabilities.
4 min read
![Process vs. Sequence [LC02]](/content/images/size/w100/2024/04/a-to-b-3_sequence-1.jpg)
Process vs. Sequence [LC02]
Working in healthy sequences keeps our teams moving forward confidently and steadily.
4 min read
![A Guiding Metaphor [LC01]](/content/images/size/w100/2024/04/3-structural-coupling-2.png)
A Guiding Metaphor [LC01]
Our organizations adapt to the external world: once there's fit, they both re-shape each other.
4 min read
Announcing Loops and Cycles
A weekly mailing list with a simple focus: how organizations turn idea-stuff into live and successful software products — and how we can help ours do it better.
2 min read